Wild Rift CN Champion Statistics
Official statistics from the Chinese server (Diamond, Master, Challenger). Deep dive into champion performance metrics to understand the meta.
| Champion | |||||
|---|---|---|---|---|---|
S | ![]() Lee SinThe Blind Monk | 50.00% | 15.44% | 16.99% | |
S | ![]() GarenThe Might of Demacia | 52.81% | 34.36% | 2.70% | |
S | ![]() ViegoThe Ruined King | 46.88% | 12.36% | 15.83% | |
S | ![]() AlistarThe Minotaur | 88.89% | 6.95% | 0.39% | |
S | ![]() MelThe Soul's Reflection | 57.14% | 8.11% | 83.40% | |
S | ![]() RyzeThe Rogue Mage | 63.16% | 14.67% | 10.81% | |
S | ![]() KayleThe Righteous | 100.00% | 1.16% | 0.39% | |
A | ![]() SmolderThe Fiery Fledgling | 53.77% | 40.93% | 30.12% | |
A | ![]() AmbessaNoxian Warlord | 71.43% | 8.11% | 3.47% | |
A | ![]() Nunu & WillumpThe Boy and His Yeti | 83.33% | 4.63% | 2.70% | |
A | ![]() Xin ZhaoThe Seneschal of Demacia | 76.19% | 8.11% | 0.77% | |
A | ![]() RivenThe Exile | 69.23% | 5.02% | 3.09% | |
A | ![]() NidaleeThe Bestial Huntress | 64.29% | 5.41% | 8.49% | |
A | ![]() HecarimThe Shadow of War | 56.00% | 9.65% | 5.79% | |
A | ![]() DariusThe Hand of Noxus | 61.29% | 11.97% | 1.16% | |
A | ![]() EvelynnAgony's Embrace | 44.44% | 10.42% | 8.11% | |
A | ![]() RengarThe Pridestalker | 65.00% | 7.72% | 1.93% | |
A | ![]() WarwickThe Uncaged Wrath of Zaun | 73.33% | 5.79% | 0.39% | |
A | ![]() YuumiThe Magical Cat | 50.00% | 11.58% | 23.17% | |
A | ![]() MalphiteShard of the Monolith | 65.00% | 7.72% | 0.77% |
Understanding the Tier System
Tier lists are about relative strength, not just raw numbers.
Instead of ranking champions by a single stat, this tier list evaluates how each champion performs compared to others in the same role and rank, using multiple signals:
- Win Rate — overall performance
- Pick Rate — presence and consistency in the meta
- Ban Rate — perceived threat and draft impact
- Trend — whether the champion is rising or falling
These metrics are combined to understand meta impact, not just efficiency.
How tiers are distributed
Tiers are not evenly split.
- A Tier represents a healthy, balanced meta and usually contains most champions
- S Tier includes champions that are clearly above average
- S+ Tier is reserved for rare, meta-defining outliers that stand noticeably apart from the rest
- B and C Tiers indicate champions that struggle or require very specific conditions to succeed
Being the “best of the group” does not automatically make a champion S or S+. Only champions that create a clear gap in performance or meta influence are placed there.
Why this approach
Relying on a single metric (like win rate alone) can be misleading, especially for niche or low-pick champions.
This system aims to reflect:
- What is consistently strong
- What shapes drafts and bans
- What actually defines the current meta
Data updated daily. Source: Official CN Server statistics



















