

Mordekaiser
JungleThe Iron Revenant
iTzSTU4RT
Patch 6.3f
1/14/2026
Core Selection






Runes & Keystones
Recommended
Primary Runes





"Primary rune configuration for this build"
Item Loadout
Starting Items

amplifying tome
Editor Notes
"Initial items for the early game"
Core ItemsDefault

yordle infinity orb

awakened soulstealer

rabadons deathcap
Editor Notes
"Essential items for this build"
Boots

boots of mana

glorious
Editor Notes
"Recommended boots for this build"
Final Build

yordle infinity orb

awakened soulstealer

rabadons deathcap

riftmaker

amaranths twinguard

boots of mana

glorious
Editor Notes
"Complete end-game build"
Abilities Progression
Standard Max Order
Priority:»»»
Q
QW
WE
ER
R"Optimal skill order for maximum effectiveness"
P
Darkness Rise
Gains 1% Magic Pen. Attacks deal 30% bonus magic damage.When Mordekaiser gets a takedown, or his basic abilities or attacks hit an enemy champion or large monster, he gains 1 stack of Darkness Rise for 5 seconds. At 3 stacks, he cloaks himself in a negative energy field.The negative energy field deals magic damage equal to 4.75 (+ 0.25 per level + 25% AP ) plus 1% of the target's max Health per second and grants him 3% Movement Speed for 5 seconds.Takedowns and basic ability or attack hits against enemy champions or large monsters refresh the negative energy field's duration.Darkness Rise deals a maximum of 24 damage to monsters per second.
Summoner Spells


Summoner Spells
Recommended summoner spells
Want more?
Explore other builds for Mordekaiser or check our Tier List.