

Gnar
DefaultThe Missing Link
iTzSTU4RT
Patch 6.3f
1/14/2026
Core Selection






Runes & Keystones
Recommended
Primary Runes





"Primary rune configuration for this build"
Item Loadout
Starting Items

ruby crystal
Editor Notes
"Initial items for the early game"
Core ItemsDefault

trinity force

black cleaver

steraks gage
Editor Notes
"Essential items for this build"
Boots

plated steelcaps

gargoyle
Editor Notes
"Recommended boots for this build"
Final Build

trinity force

black cleaver

steraks gage

amaranths twinguard

guardian angel

plated steelcaps

gargoyle
Editor Notes
"Complete end-game build"
Abilities Progression
Standard Max Order
Priority:»»»
Q
QW
WE
ER
R"Optimal skill order for maximum effectiveness"
P
Rage Gene
Dealing or taking damage generates Rage. At max Rage, Gnar's abilities will change, and his next ability transforms him into Mega Gnar for 15 seconds.Mini Gnar: Gains Movement Speed ( max 20), Attack Range (max 150), and Attack Speed (max 90%) .Mega Gnar: Gains 100 Health (max 850), 4 Armor (max 55), 4 Magic Resist (max 65), and 8 Attack Damage (max 50).When dealing or taking damage as Mini Gnar, gains 3 Rage for the next 2 seconds. Attacking enemy champions generates 2 Rage, and attacking non-champions generates 1 Rage. At max Rage, Gnar automatically transforms after 4 seconds if he does not use an ability.Rage decays after 13 seconds if Gnar has not dealt or taken damage during this time. Gnar cannot generate Rage for 15 seconds after he transforms back from Mini Gnar to Mega Gnar.Mini Gnar and Mega Gnar share all ability cooldowns except Hyper's.
Summoner Spells


Summoner Spells
Recommended summoner spells
Want more?
Explore other builds for Gnar or check our Tier List.